City Sector Phase 1 – update 24-01-2014

Here is another update. Ive started the painting.

Since its such a huge model the challange was to paint it reasonably fast. I wanted it to look unified and not too colourfull but still to have some eye catching elements so it will not look bland. I went for bright marble/bone look with some green and brass elements. Rubble areas of course needed to be a bit darker for contrast and to represent all the dust etc. Airbrush was the obvious choice for this project. Walls were painted with different mixes of black, white and grey colours with some lighter and darker shades of brown in some areas. Ive also used some inks that ive got from local artists store to bring out the details. Ive tried to use the cheaper paints as much as possible to make this project more cost efficient.

The most visible and characterful detail on this model is the giant imperial eagle on the front of the building. Since its an administration building i wanted it to look as if its made of some good class material. After considering some different types of metal ive finally seted on stone – green marble. To make it even more distinguish i wanted the back wall on which it was placed to be also marble but the color that will look more in line with the rest of the building. Ive never painted marble on this scale, and it was quite a challange. Im not sure if im happy with the final result but it looks ok for now. Perhaps i will make veins a bit more visible later.

To make the interiors a bit more realistic i wanted floors to be painted in different colours than walls. I wasnt able to find a color that would look convincing in this setting. Its a representative building that should look at least a bit classy so the floors must also stand out. So ive decidec to paint them brown and then put some lines on it to make it look like wooden floor 🙂 I wanted to do a similiat thing for the concrete walkway outside but it wasnt looking good enough with just painted lines so in the end ive done some filing to make them look more 3d.



Ive also added some minor details to the interiors like strenghten some floors or enclosed the stairway to make it more realistic. Im planning to add more details to the interiors but i want to keep it simple so they will not impact playability. I will try to show them on next update.


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